Development of an Extensible Game Architecture for Teaching Transcultural Nursing
Hiba Wehbe-Alamah, PhD, RN, FNP-BC, CTN-A
Michael E. Farmer, PhD
Marilyn McFarland, PhD, RN, FNP-BC, CTN-A
Alec Tower, , Miyako Jones, BS, Vidhin Shah, and Joyce El-Hayek, BFA
Use this link to download article: http://ojccnh.org/v5n1a5
Suggested APA 6th Edition Formatted Reference
Wehbe-Alamah, H., Farmer, M. E., McFarland, M., Tower, A., Jones, M., Shah, V. & El-Hayek, J. (2015). Development of an extensible game architecture for teaching transcultural nursing.
Online Journal of Cultural Competence in Nursing and Healthcare,
5(1), 64-74. doi:10.9730/ojccnh.org/v5n1a5
Video games have been shown to assist students in learning course content by making learning fun which improves learning and content retention. Video games provide a number of interesting tools for educators, including integration of a broad range of content and allowing the dynamic presentation of material to match students’ needs. Developing video games, however, is time consuming and potentially expensive. In this paper the authors describe a game framework based on an extensible architecture that allows faculty to regularly download new content as well as allow the game to be used across multiple courses and even multiple subject domains through a custom-built editor application which presumes no knowledge by the instructor of computer programming or esoteric computer languages. This system has been used to develop a game to teach Transcultural Nursing to undergraduate students at the University of Michigan-Flint School of Nursing
transcultural, game, Leininger
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